Photon 授權條款

譯名

以下中文內容是根據Exit Games公司原英文條款的內容所翻譯的。
如有爭議時,以本網頁下半部中的 英文版 為準。

Exit Games Photon 授權協議 

本EXIT GAMES PHOTON授權協議(以下稱「本協議」)適用於EXIT GAMES INC.(以下稱「EXIT GAMES」或「我方」)之PHOTON產品和服務(以下稱「PHOTON組合」)。任何授權、存取或使用PHOTON組合者均應遵守本協議。
在授權、存取或使用PHOTON組合之前,請仔細閱讀本協議。填寫完線上註冊表並勾選確認;存取或使用PHOTON組合;或以其他方式書面同意此處所述之合約條款及條件,即代表您已閱讀、理解並同意以下條款之約束(除非如下所述,您與EXIT GAMES有其他相關協議),且有權使貴公司和/或其他實體(統稱「客戶」或「您」)受本協議約束。
EXIT GAMES無需另行通知,即可隨時修訂和更新本協議,並將修改後之條款公布於HTTPS://WWW.PHOTONENGINE.COM。您若繼續使用PHOTON組合,即表示您接受並同意經修改之協議。
除本協議外,客戶購買基本 COMMUNITY-SIFT服務(EXIT GAMES所提供之第三方服務)以監控與過濾使用者創作內容(以下稱「COMMUNITY-SIFT」)時,均受額外之條款及條件約束。您可在 HTTPS://WWW.PHOTONENGINE.COM/TERM上找到有關存取和使用 COMMUNITY-SIFT之條款。
與EXIT GAMES已有協議之客戶:倘若您已針對PHOTON組合之授權和使用,與EXIT GAMES簽有具約束力之書面或電子協議(以下稱「其他協議」),則應以其他協議之條款為主,本協議之條款將不適用(即使您被要求勾選確認以同意本協議條款)。


1.	Photon 組合以及授權結構

1.1	Photon 組合
Photon 組合包括授權軟體、相關軟體開發套件和任何專案範例(統稱「授權產品」)。 「授權軟體」係指在此授權之Exit Games Photon軟體,以及由Exit Games以印刷或電子形式授權提供給客戶之任何文檔、操作說明、使用手冊和其他材料。「軟體開發套件」或「 SDK」係指軟體開發套件,包括客戶可取得之任何後續更新或升級(定義如下),以及Exit Games爲協助客戶自行提供應用程式(可與授權軟體相互操作,以下稱「客戶應用程式」)而交付之任何相關文檔、軟體程式碼或其他材料。「專案範例」係指可供支援、展示和說明如何在客戶應用程式中使用SDK之小型軟體和/或軟體開發套件目的碼。

1.2	雲端版本
訂閱雲端版本後,Exit Games將以代管之「軟體即服務」(SaaS)為基礎提供授權軟體(以下稱「雲端版本」)。根據雲端版本授權,客戶可將授權軟體用於專用之客戶應用程式(數量經雙方同意),以及客戶之個別同時活躍使用者(經由每一客戶應用程式登入授權軟體,以下稱「CCU」),惟數量不得超過雙方商定結果。雲端版本亦包括適用之SDK(可供客戶下載),旨在協助客戶開發出可與授權軟體相互操作之客戶應用程式。某些授權軟體僅提供雲端版本。

1.3	伺服器版本
(a) 授權。訂閱伺服器版本(以下稱「伺服器版本」)後,即可下載授權軟體並安裝在伺服器上。客戶使用授權伺服器版本時,伺服器數量及每台伺服器之CCU不得超過雙方商定結果,且單一伺服器僅限單一客戶應用程式。 「伺服器」係指一台由客戶或其代表操作之裸機型硬體或虛擬機器(VM)。
(b) 離線伺服器版本。客戶只能以預先命名之伺服器使用特定伺服器版本(以下稱「離線伺服器版本」)。在使用離線伺服器版本之前,客戶需先命名伺服器,再由Exit Games將離線伺服器版本指配給該伺服器。客戶承認並同意(i)每次更換或取代已預先命名且經指配之伺服器時,都需要將此伺服器重新指配給授權之離線伺服器版本,並且(ii)離線伺服器版本內含一功能,即客戶在相關條款過期後,無法繼續存取和使用離線伺服器版本。 
(c)	再分發之授權。根據再分發之授權(以下稱「再分發授權」),客戶得授權某伺服器版本(為避免疑義,包括離線伺服器版本),但亦可另外包含客戶應用程式伺服器版本之軟體開發套件二進位版本。再分發授權與該伺服器版本所適用之條款相同,除非本協議中另有明確規定。

1.4	Bolt專用離線伺服器
訂閱Exit Games Bolt Pro(以下稱「 Bolt Pro訂閱」)後,即可下載授權軟體並安裝在伺服器上。客戶使用Bolt Pro訂閱時,CCU數量不得超過雙方商定結果。

1.5	免費和試用授權種類
除授權產品之商業授權外,Exit Games得不時(但無義務)在限時和/或限量之基礎上,提供免費版或試用版授權產品(以下稱「試用軟體授權」)。每個試用軟體授權均應遵守本協議之存取和使用限制,以及適用之任何時間和/或數量限制。前述時間和/或數量限制應於客戶訂購相關試用軟體授權時清楚告知,且可不時更新。客戶承認並同意,在使用試用軟體授權時,客戶不得直接或間接將授權產品或部分內容用於修改客戶應用程式、電子遊戲或軟體,或其他可修改客戶應用程式/軟體應用程式/電子遊戲/軟體之變體(以下稱「 Mod」)。不論是停止提供授權產品免費版或試用版,和/或終止試用軟體授權,Exit Games一律保留隨時基於任何理由行使之權利。

1.6	管理介面
使用雲端版本授權軟體時,客戶指定之授權使用者(Authorized User)將可存取管理界面功能(限制存取),從而對雲端版本軟體授權進行設定配置、管理和監控以及限制存取。對於授權使用者自行或使用授權密碼所從事之所有行為,客戶應承擔全部責任。就本協議而言,「授權使用者」定義如下:
(i)客戶為自然人時:指客戶個人及獲其授權之其他臨時員工(於受僱或任務範圍內履行職責時,獲客戶授權使用授權產品);或是
(ii)客戶為法人實體時:指客戶授權之任何員工、獨立承包商及其他臨時員工(於受僱或任務範圍內履行職責時,獲客戶授權使用雲端版本授權產品)。


2.	CCU以及伺服器數量之增減

2.1	增加CCU
在支付額外費用(定義如下)後,客戶得隨時訂購額外之CCU(「額外CCU」),以增加客戶使用雲端版本時可授權之CCU數量。額外CCU之訂閱期應與客戶當下適用雲端版本授權之訂閱期(定義如下)剩餘時間相同,使得適用雲端版本授權之訂閱期應與額外CCU之訂閱期一致,不論客戶何時訂購該額外CCU。Exit Games應按比例收取此剩餘訂閱期內之額外費用。

2.2	減少CCU
客戶亦可隨時減少自身使用雲端版本時可授權之CCU數量,且減少之數量應立即生效。剩餘CCU之訂閱期應與相關雲端版本授權之訂閱期時間相同。減少CCU數量後,Exit Games將不退還客戶先前為CCU支付之任何費用,但為保障客戶權益,應核發與CUU減少數量等值之購物金(CUU-bonus,以下稱「CCU購物金」)。 客戶得於未來根據本協議使用授權產品時,以CCU購物金抵扣任何費用或額外費用;但是,CCU購物金僅在客戶選擇減少CCU數量之日起三(3)年內有效。

2.3	增加伺服器
在支付額外費用後,客戶得隨時增加其使用伺服器版本時之授權伺服器數量(以下稱「額外伺服器授權」)。額外伺服器授權之訂閱期應與當下適用伺服器版本授權之訂閱期剩餘時間相同,使得適用伺服器版本授權之訂閱期應與額外伺服器授權之訂閱期一致,不論客戶何時為伺服器版本購買額外伺服器授權。Exit Games應按比例收取剩餘訂閱期內之額外費用。

2.4	減少伺服器
客戶亦可隨時減少授權伺服器數量,且減少之數量應立即生效。剩餘授權伺服器之訂閱期應與相關伺服器版本授權之訂閱期時間相同。減少授權伺服器數量後,Exit Games將不退還客戶先前為額外伺服器授權或伺服器版本支付之任何費用,但為保障客戶權益,應核發與授權伺服器減少數量等值之購物金(以下稱「伺服器購物金」)。 客戶得於未來根據本協議使用授權產品時,以伺服器購物金抵扣任何費用或額外費用;但是,伺服器購物金僅在客戶選擇減少授權伺服器數量之日起三(3)年內有效。本節不適用於離線伺服器版本。  

2.5	與服務相關的費用可在此處確認: https://dashboard.photonengine.com/download/public/Photon_Price_Listing_TW.pdf 。 Exit Games 可能會更改這些費用,但每年不得超過一次,並且將盡商業上合理的努力,提前 60 天向客戶提供更改通知。 在某些稅務機關、政府行為或 Exit Games 無法控制的其他不可預測的情況下,費用可能會在六十 (60) 天之前通知並更改。


3.	軟體,授權使用和限制

3.1	授權使用
根據本協議條款,在適用之授權訂閱期中,Exit Games向客戶授予非永久、非排他、不可轉讓,不得再授權之權利,以:(a)根據Exit Games與客戶間之適用授權,允許客戶之終端用戶在客戶應用程式中存取和使用授權軟體;(b)下載、安裝和使用Exit Games授權給客戶之伺服器版本、Bolt Pro訂閱及SDK,但僅限於設計、開發、測試和操作客戶應用程式;(c)根據Bolt Pro訂閱授權,供客戶修改BOLT使用者程式碼和BOLT應用程式,但僅限於設計、開發、測試和操作客戶應用程式,以及(d)使用並製作合理數量之授權產品相關描述、說明或其他文件(如有,以下稱「說明文件」)。以下情況視同客戶接受授權軟體:以伺服器版本之形式提供授權軟體或授權Bolt Pro訂閱時,客戶收到授權金鑰;以雲端版本提供軟體時,客戶首次使用授權軟體。儘管有上述規定,根據再分發授權,客戶得修改Exit Games(依該再分發授權)向客戶提供之各類SDK,以便在客戶應用程式中加以建置,並將此類SDK之使用權利,隨該客戶應用程式轉授權給終端用戶;然而,此類轉授權成立之前提為,前述SDK僅用於此客戶應用程式。

3.2	專案範例
Exit Games將不時全權酌情向客戶提供一至多個專案範例。使用此專案範例之授權權利包括安裝、修改、僅使用專案範例來設計、開發和/或測試客戶應用程式,和/或在客戶應用程式中使用經修改或未經修改之專案範例。客戶承認並同意,對專案範例之使用或修改可能會受到其他限制。Exit Games將在個別專案範例之下載處說明此類限制。例如,提供一份文字檔,內容羅列適用之限制。

3.3	授權限制
除本協議明確允許外,客戶同意不會:(a)進行反向工程,或以其他方式意圖找出授權產品或其中任何部分包含之原始碼或商業機密;(b)分發、轉讓或再授權,或以其他方式提供授權產品(或其中任何部分)給第三方;前提是客戶可出於對外提供客戶應用程式之存取所需,讓授權使用者取得授權軟體,和/或讓終端用戶取得授權軟體(但客戶不得經由代理商或其他經銷商提供授權軟體,特此說明);(c)以任何方式將授權軟體(或其中任何元素)嵌入或合併至第三方應用程式和/或非屬本協議內容之客戶應用程式;(d)對授權軟體之內容進行修改或加以衍生;(e)複製授權產品,但客戶可出於備份目的,複製最多兩份授權軟體副本以供歸檔,以及出於使用授權軟體和開發客戶應用程式所需,複製限定數量之SDK;(f)意圖或允許任何第三方試圖修改、變更或規避授權軟體之授權控制和保護機制;(g)在使用或傳送授權軟體時,違反任何適用法律、法規或規定,包括任何貿易法;(h)刪除、覆蓋或更改授權軟體內任何顯示畫面上涵蓋之任何版權聲明、名稱、商標,服務標識、標語、超連結或其他標識(以下稱「Exit Games商標」);(i)將授權產品用於商業目的,與Exit Games形成競爭關係(例如,將授權軟體用於商用電玩服務中); (j)使用SDK或Bolt Pro訂閱創作、設計或開發客戶應用程序以外之任何內容; (k)使用SDK或Bolt Pro訂閱創作或意圖創作出足以理解授權軟體間通訊和指令之產品;(l)使用SDK規避任何授權軟體之技術或授權限制,或者上傳或以其他方式傳送任何材料,內容包含軟體病毒或其他旨在中斷、破壞或限制任何軟體或硬體功能之電腦程式碼、檔案或程式; (m)直接或間接將帶有試用軟體授權之任何授權產品或其中任何部分用於或與Mod一起使用;(n)將一(1)個以上之Photon組合授權用於同一客戶應用程式,或與之搭配使用;(o)在客戶任一附隨組織已授權Photon組合用於某客戶應用程式時,又授權Photon組合用於同一客戶應用程式;(p)在雙方未另行商定之情況下,將試用軟體授權之軟體用於商業目的;(q)要求或以其他方式,鼓勵客戶應用程式之使用者或任何其他第三方授權任何Photon組合,以便播放或以其他方式使用客戶應用程式或任何Mod,(r)在客戶應用程式以外之任何程式中,建置樣本或依再分發授權所提供之SDK;或(s)以超過Exit Games根據本協議所授權之CCU或伺服器數量,利用、安裝、執行或以其他方式使用授權產品。客戶不得允許任何第三方(為避免疑義,包括其終端用戶)從事上述任何行為,且應對隨之而起之所有損失和責任負責。本授權產品為美國聯邦規則彙編48 C.F.R. 2.101(OCT 1995)所定義之「商業物品」,更具體地說,亦即美國聯邦規則彙編48 C.F.R. 12.212(SEPT 1995)所規定之「商業電腦軟體」和「商業電腦軟體文件」。根據美國聯邦規則彙編48 C.F.R. 12.212和48 C.F.R. 227.7202-1至227.7202-4(JUNE 1995)等規定,向美國政府終端用戶提供之授權產品(i)純屬商業終端物品,且(ii)僅提供依據本合約條款及條件授予所有其他終端用戶之各項權利。

3.4	授權驗證 
(a)伺服器版本。對於客戶首次執行伺服器版本初始化,以及在首次初始化成功後每60分鐘,伺服器版本會透過HTTPS協議(端口443)自動連接至Exit Games之授權伺服器,除驗證客戶並未使用超過商定數量之伺服器和CCU外,還可在客戶未按時支付適用費用之情況下,阻止存取和使用伺服器版本。客戶無法使用伺服器版本之情況如下:(i)首次初始化之驗證測試失敗時,將完全無法使用;(ii)後續驗證測試失敗後之24小時內。本節不適用於離線伺服器版本。
(b) Bolt Pro訂閱。客戶承認並同意,使用Bolt Pro訂閱需要通過Exit Games技術針對Bolt Pro訂閱授權之積極驗證。此類驗證將定期進行。

3.5	客戶資料
根據本協議所有合約條款及條件,客戶向Exit Games授予非排他性、不可轉讓、不得再授權且買斷之有限授權,以儲存和使用經授權產品處理過之客戶或其終端用戶資料,包括任何數據、資訊、影像、文字、媒體和內容(以下稱「客戶資料」),僅供(a)在法律上且必要時履行Exit Games之義務,並行使其根據本協議之權利,或(b)回應客戶使用授權產品時之服務或技術問題,但前提是客戶同意Exit Games僅以允許GMO根據第12.2節向客戶收取費用並履行GMO在合作夥伴協議中之義務為目的,向GMO提供或分享客戶全部或部分資料。客戶應對客戶或其終端用戶提供給Exit Games之內容和所有資料負責。提供客戶資料時,客戶及其終端用戶均不會上傳以下任一類型資訊,且Exit Games對此類資訊不承擔任何責任:(a)受相關隱私或安全法規保護之資訊,根據為1996年美國《健康保險可攜與責任法》(HIPAA),以及(b)可識別個人身份之資訊,包括(i)駕駛執照號碼,(ii)護照號碼或(iii)社會保險、稅號或類似號碼。客戶及其所有終端用戶將根據適用法律,並以不違反或侵犯任何第三方任何權利之方式使用授權產品。當第三方提起訴訟(包括但不限於任何政府調查、投訴和訴訟),且內容與客戶資料(包括但不限於侵犯或盜用任何第三方智慧財產或違反適用法律)有關時,客戶將自行承擔賠償、辯護,並使Exit Games和/或其附隨組織、主管、董事、員工、顧問和/或代理商免責。客戶將支付在明確可歸因於此索賠訴訟中最終判決Exit Games應支付之訴訟費和損害賠償金,或因協議金錢和解而需支付之訴訟費和損害賠償金。。

3.6	破產
根據《美國破產法》第365(n)條規定,本協議所有授權均被視為《美國破產法》第101條所定義之「智慧財產」權利。在涉及Exit Games之任何破產或破產程序中,客戶(作為此權利之被許可人)將保留並可充分行使《美國破產法》規定之所有權利,無論是否與法律原則衝突。

3.7	轉包商
Exit Games得不時酌情委任第三方提供部分或全部Photon組合(以下稱「轉包商」)。如果轉包商任何作為或不作為不在Exit Games直接控管之範圍內(包括但不限於雲端版本之任何不可用時間,和/或因代表Exit Games提供雲端版本之第三方轉包商作為或不作為導致無法提供完整運行服務),則Exit Games對其概不負責。

4.	升級與更新 
向客戶提供授權產品之升級或更新時,Exit Games得全權酌情決定免費提供或收取額外費用。「升級」係指授權產品之漸進式發布,包括軟體重大改善(不僅僅是改正軟體缺陷或不足)以及改變授權產品基本特點或結構,包括增加額外特點和/或功能(僅為舉例)。在升級或更新至新版授權產品後,客戶應立即停止並確保他人亦停止使用先前版本之授權產品。「更新」係指Exit Games推出之修補程式及其發布,藉此改正授權產品之缺陷或不足或提供小範圍修正,而非大幅改變授權產品之基本特點或結構。

5.	宣傳
客戶特此同意,Exit Games在本協議之訂閱期內宣傳授權產品使用者時,有權(但無義務)在Exit Games官網及其他宣傳授權產品之資料上,納入客戶名稱和商標。   


6.	智慧財產
在協議雙方之間,Exit Games對以下各項保留所有權:Exit Game商標、授權產品(包括任何選用功能)、說明文件、所有更新和升級,以及授權產品其他衍生作品和/或Exit Games提供之說明文件,以及納入前述條款及與其相關之所有智慧財產權。客戶承認,與Exit Games商標相關之商譽僅屬於Exit Games,且客戶將應要求修改或停止使用任何Exit Games商標。本協議中未明確授權之所有權利均由Exit Games保留。 


7.	保證與免責聲明

7.1	保證
Exit Games聲明並保證,授權產品於交付後依說明文件使用時,(a)將在該說明文件述及之所有重要方面正常運作,保證期限為訂閱首期(定義如下)之頭30個日曆日,以及 (b)交付時將不包含任何「後門」、「特洛伊木馬」、「蠕蟲」、「死當裝置」、「病毒」、「預防常式」,或設計目的旨在允許他人未經授權及可存取或使用授權軟體或客戶電腦系統之電腦軟體常式(以下稱「病毒」)。但客戶未按時支付適用費用時,;授權軟體所含功能(例如驗證客戶未使用超過商定數量之伺服器和/或CCU)將防止客戶存取和使用授權軟體。若發生違反上述(a)款保證之規定,Exit Games作為客戶唯一救濟,應於收到客戶書面通知後自行負責採取合理努力,針對導致授權產品不符合上述保證之任何缺陷進行補救。如因以下情況導致Exit Games全部或部分違反上述保證,則Exit Games一概不負責:(i)非Exit Games提供之任何第三方元件(與授權軟體一起使用而納入),或授權軟體包含之任何開放原始碼元件或免費軟體;(ii)修改授權軟體;(iii)未經授權或未依照說明文件使用授權產品;或(iv)客戶或其代理商或客戶導入病毒(統稱「除外條款」)。

7.2	免責聲明
第7.1節係EXIT GAMES所提供之唯一保證,其他所有條件和保證,包括但不限於是否針對特殊目的、無侵權、準確、平靜享用、所有權、可銷售性之保證。交易過程或履約過程中提出之任何條件,亦一概排除。EXIT GAMES不保證客戶使用授權軟體時不被打斷或無錯誤,此錯誤可改正或毫無病毒或其他有害元件。授權軟體(包括其所有元件和文檔)以及所有可交付項目均按「原樣」提供,不提供任何形式之保證。   


8.	賠償
在第三方聲稱根據本協議和說明文件使用授權產品(或Exit Games所擁有之任何元件)侵犯美國、歐盟或日本之任何版權,或盜用任何商業機密權利因而對客戶提出任何訴訟時,Exit Games將自費賠償、辯護,並保障客戶不受任何訴訟賠償傷害,Exit Games將支付在明確可歸因於此索賠訴訟中最終判決客戶應支付之訴訟費和損害賠償金,或因協議金錢和解而需支付之訴訟費和損害賠償金。上述義務取決於客戶是否能立即以書面方式將此訴訟通知Exit Games,客戶需讓Exit Games自行掌控此訴訟之辯護過程以及任何相關和解談判,而且客戶應在Exit Games提出合理要求和付費之前提下,和Exit Games充份合作並協助進行此辯護。如果授權產品(或Exit Games所擁有之任何元件)成為侵權索賠對象,或在Exit Games看來可能成為侵權索賠之對象,則Exit Games可以自行選擇並承擔以下費用時:(a)為客戶爭取繼續行使本協議中授權客戶之權利,或(b)替換或修改授權產品,使其不構成侵權並保持相同功能。如果Exit Games合理認為上述選擇中之任何一項於商業上皆非合理可行,則Exit Games可以終止本協議,並按比例退還客戶任何適用之預付費用。儘管以上所述,Exit Games英對本節中所述情形或其他任何基於以下所述之侵權索賠承擔任何責任:(i)不遵循本協議,未經授權存取或使用授權產品,(ii)任何例外情況或(iii)發布更新版本後三個月內未安裝使用,或發布升級版本後十二個月內未安裝使用。本節闡明了Exit Games對侵權索賠和訴訟應承擔之全部責任以及客戶唯一補救措施。儘管以上所述,Exit Games賠償義務應遵守以下第9.0節之責任限制規定,並且在任何情況下,Exit Games之集體賠償總額不得超過一萬美元(10,000.00美元)。


9.0.	責任限制 
在法律允許之範圍內,在任何情況下,Exit Games和/或GMO皆無需就以下所述損害對客戶、終端用戶或與本協議有關之任何第三方負責,包括根據本協議提供之授權產品和智慧財產,無論是否基於合約、侵權或其他方式,此損害包括(A)任何間接、偶發、懲罰性、必然性或特殊損害(包括任何對商譽、利潤損失或資料遺失之損害),無論此損害是否可預見,或Exit Games是否曾被告知此發生損害之可能性,或(B)任何金額超出客戶依本協議規定,於該責任首次發生之日往前推算一年內,實際支付及應支付Exit Games和/或GMO之費用總額。        


10.	保密性、隱私安全與稽核 

10.1	保密性
授權產品以及其中包含或衍生之直接或間接所有營業秘密資訊,均為Exit Games機密資訊。客戶應保持此Exit Games機密資訊秘密並負責管理,不得披露、散布或允許任何依照客戶指示工作之員工、代理商或其他方披露或散布任何此類機密資訊。本協議中之承諾,不對客戶能夠以獨立文檔證明以下情形所接收資訊之任何部份施加義務:(a)眾所周知或可取得的,或以後不因客戶作為或不作為而眾所周知或可取得之資訊;或(b)客戶在接收此訊息時已合法知悉。客戶承認,金錢賠償不足以作為未經授權披露或使用Exit Games機密資訊之補救措施,且Exit Games可以在不放棄任何其他權利或補救措施之情況下,向具有司法管轄權資格之法院申請該法院認為適當之禁制令或衡平救濟。

10.2	隱私與安全
(a) 隱私。各方將各自負責遵守所有適用之資料保護/隱私法律和法規。儘管以上所述,Exit Games同意並承諾將遵守適用隱私法所規定之所有義務。Exit Games將依據歐洲議會和理事會於2016年4月27日頒布之第2016/679號規則,爲保護自然人之個人資料處理與自由流通,並廢除第95/46 / EC號指令(一般資料保護規則及其任何經修訂或後繼之法律),處理個人資料,根據https://dashboard.photonengine.com/account/terms上提供的數據處理附錄的條款和條件提供的個人數據,並通過引用併入本文。
(b) CCPA。本小節中詞彙應具有2018年《加州消費者隱私法》(以下稱「CCPA」)賦予之含義。就任何機密資訊為「個人資料」而言,在處理個人資料時,客戶為「公司」,Exit Games為「服務提供者」。Exit Games:(1)不會出售個人資料; (2)除出於執行本協議中陳述服務之特定目的外,不會出於任何其他目的保留、使用或披露個人資料; (3)除提供本協議陳述之服務外,不會出於商業目的保留、使用或披露個人資料; (4)除客戶與Exit Games之間直接業務關係外,不會保留、使用或披露個人資料; (5)保證其了解並將遵守這些限制。對於CCPA之任何變更、修正或更新,雙方應以誠信原則合作簽訂附加或修改之合約條款,包括適用之監管或自我監管指南。
(c) 客戶安全。客戶應採取所有必要之物理、行政和技術控制,檢查和安全程序以及其他必要之保護措施,以(i)安全地管理所有存取憑證之分發和使用,並防止雲端版本遭未經授權存取或使用; (ii)控制客戶資料內容和使用,包括透過上傳或其他方式提供給雲端版本處理之客戶資料。

10.3	稽核
Exit Games有權稽核驗證客戶是否依本協議規定使用授權產品。稽核程序應在正常工作時間內進行,並提前至少15個日曆日以書面方式通知客戶(也可透過電子郵件通知)。Exit Games將獨自承擔稽核費用,並接受合理之安全和存取限制。在稽核期間,允許客戶相關人員在場。如果根據本節進行之稽核顯示,客戶在稽核涵蓋之期間內短付根據本協議應支付任何費用5%以上,則客戶應支付Exit Games該短付金額,並付還Exit Games實際合理稽核費用。


11.	訂閱期與訂閱終止 

11.1	訂閱期;續約
(a)除試用軟體授權外,受本協議約束之每個授權產品訂閱首期從Exit Games同意客戶要求以取得使用授權產品權利之日起十二(12)個月,或經雙方協議,直到當月結束為止(以下稱「訂閱首期」)。
(b)除試用軟體授權外,(i)訂閱首期為十二(12)個月之授權產品將自動以此前一期適用之相同費用續訂12個月; (ii)訂閱首期為一(1)個日曆月或更短之授權產品,將自動以此前一個期適用之相同費用續約一(1)個日曆月;但如果任何一方在續約前向另一方告知無意按相同條款續約,則該訂閱期不會續約(也可以通過電子郵件或管理介面中之終止訂閱功能通知)。訂閱首期和所有續約期限在以下統稱為「訂閱期」。
(c)客戶應在購買試用軟體授權時被告知該試用軟體授權之訂閱期。儘管以上所述,不論是停止提供授權產品免費版或試用版,和/或終止試用軟體授權,Exit Games一律保留隨時基於任何理由行使之權利。

11.2	訂閱終止
本協議效力將持續至以下所述為止。如果一方嚴重違反本協議,並且在收到非違約方書面通知後三十(30)個日曆日內仍無改正此違規行為,則協議任何一方均可終止本協議。此外,若客戶未能按其支付應付費用,則Exit Games可終止本協議。當本協議終止時,在不影響雙方任何其他應有權利或補救措施之情況下,(a)所有依本協議授予權利和應盡義務應立即停止(包括客戶及其終端用戶存取和使用授權產品之權利);惟第6.0至10.0節、第12.0和14.0節之規定在終止後仍然有效,(b)客戶應立即刪除並銷毀其擁有或控制之所有授權產品實例(如果有),並且(c)客戶應支付Exit Games在終止日期前已產生之所有未付費用。 


12.	費用和付款
12.1	費用和付款
Photon組合之所有費用(以下稱「費用」),都在Exit Games官網(https://www.photonengine.com)上之Exit Games詳細頁面或客戶之Exit Games個人線上帳號中列出 。Exit Games得隨時更改費用,但此更改不適用變動前之訂閱期。Exit Games將於調漲任何費用時,提前60個日曆日書面通知客戶(也可通過電子郵件發送通知)。在遵守以下合約條款及條件之前提下,授權產品所有費用(以下稱「費用」)將詳細敘述在(i)引述本協議並由雙方執行之訂購文件中,或(ii)Exit Games在官網站提供並由客戶提交之線上訂購表單中。如果本協議中未另行規定,則客戶應趕在當時訂閱期之前向GMO(如以下第12.2節中所述,代表Exit Games)或轉包商(如適用),透過信用卡、PayPal或Exit Games接受之其他付款方式支付所有商定費用(即訂閱首期之付款日期應為該訂閱期開始之前,以及所有後續續約費用之支付日期應為每個續約期限之前)。所有應付款項均應使用美國貨幣(包括GMO或其分包商指定之當地貨幣),並且明確排除(且應由客戶負責)任何和所有適用之營業稅、使用稅和其他稅金(根據 Exit Games 收入計算之稅金除外)。逾期付款將按每月之百分之一和一點五(1.5%),每月複利(每年等於19.56%)或法律允許之最高利率計算,直至全額付清。各方均應各自負責因本協議而產生之費用。

12.2	支付費用。Exit Games 與GMO GlobalSign Holdings K.K.(地址:CELUREAN TOWER, 26-1, Sakuragaoka-cho, Shibuya-ku, Tokyo, 150-8512, Japan,以下稱「GMO」)已簽署亞太地區合作夥伴協議(以下稱「合夥協議」). 根據合夥協議規定, Exit Games允許GMO(包括其指定轉包商)依據第12.1節規定向客戶收取費用,且客戶同意向GMO支付費用。


13.反社會勢力的排除

13.1表明的保證
Exit Games及客戶應保證對方,其不是有組織犯罪集團、與有組織犯罪集團相關的組織、有組織犯罪集團的成員、與有組織犯罪集團相關的人士或其他反社會勢力(以下統稱為“反社會勢力” ),並且在過去也沒有成為任何反社會勢力的一部分。

13.2表明保證的違反
Exit Games或客戶中如任一方違反上述第一條,守約方可以單方面終止本協議,而無需對違約方發出任何通知或要求,守約方有權就此違約索賠所發生的損失。


14.	其他規定
雙方互為獨立簽約方,且本協議中任何內容均不得解釋為雙方已建立僱傭關係、合夥關係、代理關係或合資經營關係。若一方因遭遇該方無法合理控制之事件或意外事故,包括但不限於天災、地震、勞資糾紛和罷工、暴動、戰爭和政府要求,而導致該方延誤或無法履行本協議義務,除支付款項以外,可免於追究該方所應承擔責任。免責之一方,其義務和權利將在潛在因素造成之延誤期間內逐日延長。本協議對雙方所有代表人員、主管、代理商、員工和相關個人行為皆適用。本協議之條款對雙方以及所有接替者均具有約束力。未經Exit Games事先書面同意,客戶不得將其在本協議下之權利或義務(全部或部分)轉讓、移轉或委託他人執行。任何企圖違反上述規定之轉讓、移轉或委託均無效。對本協議任何條款之所有修改或放棄都必須以書面形式,並由雙方簽字及明確引述本協議。本協議應受美國紐約州法律之規範,不含紐約州關於法律衝突原則之規定。由本協議引起或相關之任何和所有糾紛、索賠和爭論,應以美國紐約州法院或聯邦法院為唯一審判和司法管轄權所在地。各方(由於該法院缺乏此司法管轄權、訴訟地不便或其他理由)均放棄對該法院所行使之司法管轄權提出任何異議。《聯合國國際貨物買賣契約公約》不適用於本協議之詮釋或執行。如果本協議任何規定與準據法相抵觸,或具有司法管轄權之法院裁定規定內容空泛、空洞、無作用或無效,則(a)應根據適用法律,重述該規定以反映各方初衷(b)本協議其它條款、規定、承諾和限制應保持完全有效。放棄任何違反本協議規定之行為不構成放棄任何先前、現時或隨後違反與本協議相同或其他規定之行為,除非放棄方授權之代表以書面形式簽字,否則放棄無效。前述內容構成了雙方之間就本協議中主題事項所達成之全部協議,並取代之前和當前所有協議或通訊,包括但不限於Exit Games提交之任何報價或提案。客戶提交Exit Games和/或GMO之任何購買訂單或類似文件中之條款均無效,特此拒絕。除非在本協議中明確規定,否則本協議下之所有通知、同意書和核准必須以快遞、傳真、經認證或掛號之郵件(需預付郵資和回執)發送給該方主要企業總部,並提請該方執行長留意。

英文版


License Agreement for Exit Games Photon

THIS LICENSE AGREEMENT FOR EXIT GAMES PHOTON (THE "AGREEMENT") APPLIES TO EXIT GAMES INC.'S ("EXIT GAMES" OR "WE") PHOTON PRODUCTS AND SERVICES (THE "PHOTON OFFERINGS"). ANYONE LICENSING, ACCESSING OR USING THE PHOTON OFFERINGS IS SUBJECT TO THIS AGREEMENT.
PLEASE READ THIS AGREEMENT CAREFULLY BEFORE LICENSING, ACCESSING OR USING THE PHOTON OFFERINGS. BY COMPLETING THE ONLINE REGISTRATION FORM AND CLICKING THE AFFIRMATION BOX, ACCESSING OR USING THE PHOTON OFFERINGS, OR  OTHERWISE AGREEING IN WRITING TO THE TERMS AND CONDITIONS SET FORTH HEREIN, YOU AGREE THAT YOU HAVE READ, UNDERSTAND AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT (EXCEPT AS NOTED BELOW IF YOU HAVE ANOTHER RELEVANT AGREEMENT WITH EXIT GAMES) AND YOU REPRESENT THAT YOU HAVE AUTHORITY TO BIND YOUR COMPANY AND/OR OTHER ENTITY(IES) (COLLECTIVELY, THE "CUSTOMER" OR "YOU") TO THIS AGREEMENT. 
EXIT GAMES MAY REVISE AND UPDATE THIS AGREEMENT AT ANY TIME WITHOUT NOTICE BY POSTING THE AMENDED TERMS TO HTTPS://WWW.PHOTONENGINE.COM. YOUR CONTINUED USE OF THE PHOTON OFFERINGS MEANS THAT YOU ACCEPT AND AGREE TO THE REVISED AGREEMENT.
IN ADDITION TO THIS AGREEMENT, CUSTOMERS THAT PURCHASE THE BASIC COMMUNITY-SIFT SERVICES FOR MONITORING AND FILTRATION OF USER GENERATED CONTENT ("COMMUNITY-SIFT"), A THIRD-PARTY SERVICE OFFERED BY EXIT GAMES, ARE SUBJECT TO ADDITIONAL TERMS AND CONDITIONS FOUND HTTPS://WWW.PHOTONENGINE.COM/TERMS WITH RESPECT TO ACCESSING AND USING COMMUNITY-SIFT.
CUSTOMERS WITH AN EXISTING AGREEMENT WITH EXIT GAMES: IN THE EVENT THAT YOU ALREADY HAVE A BINDING AGREEMENT, WRITTEN OR ELECTRONIC, IN EFFECT WITH EXIT GAMES RELATING TO THE LICENSING AND USE OF THE PHOTON OFFERINGS ("OTHER AGREEMENT"), THE TERMS OF THE OTHER AGREEMENT SHALL CONTROL AND THE TERMS OF THIS AGREEMENT WILL NOT APPLY (EVEN IF YOU ARE REQUIRED TO CLICK THE BOX AFFIRMING YOUR CONSENT TO THE TERMS OF THIS AGREEMENT).


1.	Photon Offerings and License Schemes

1.1	Photon Offerings
The Photon Offerings include the Licensed Software, associated Software Development Kits and any Samples(collectively, the "Licensed Products"). "Licensed Software" means an Exit Games Photon software licensed hereunder, as well as any documentation, operating instructions, user manuals and other materials which may be licensed by and furnished to Customer by Exit Games in printed or electronic format. "Software Development Kit" or "SDK" means software development kit, including any subsequent Updates or Upgrades (each as defined below) made available to Customer, and any associated documentation, software code, or other materials made available by Exit Games to assist Customer in providing Customer's applications that interoperate with the Licensed Software (each a "Customer Application"). "Sample" means a small software and/or software development kit in object code to support, demonstrate and illustrate the use of the SDK in the Customer Application.

1.2	Cloud Version
With a subscription of a cloud Version, the Licensed Software is made available by Exit Games on a hosted, software-as-a-service (SaaS) basis("Cloud Version"). Under a Cloud Version license, Customer is authorized to use the Licensed Software for the agreed number of dedicated Customer Applications and for no more than the agreed number of Customer's individual, concurrently active users that are logged into the Licensed Software per one Customer Application("CCU"). A subscription to the Cloud Version also includes applicable SDKs provided to Customer to assist Customer in developing the Customer Application that interoperates with the Licensed Software. The SDKs are provided for download by Customer. Certain Licensed Software is only available as Cloud Version.

1.3	Server Versions
(a)	License. With a subscription of a server version("Server Version"), the Licensed Software is provided for download and installation on Servers. Customer may not use  a licensed Server Version for more than the agreed number of Servers and CCU per a one single Server and only for one single Customer Application per one single Server. "Server" means one server that is either bare metal hardware or a virtual machine (VM) that is operated by or in behalf of Customer. 
(b)	Offline Server Version. Customer can use certain Server Versions only with a pre-named Server ("Offline Server Version"). Customer needs to name Exit Games such Server prior to the use of an Offline Server Version and the Offline Server Version is assigned to this Server. Customer acknowledges and agrees that (i) each change or replacement of an pre-named and assigned Server requires a new assignment of this Server to the licensed Offline Server Version and (ii) Offline Server Versions contain a functionality that Customer will not be able to access and use an Offline Server Version after expiration of the relevant Term.  
(c)	Redistribution License. Under a redistribution license ("Redistribution License"), Customer licenses a certain Server Version including, for avoidance of doubt, an Offline Server Version, but may in addition include binaries of the SDKs for that Server Version in a Customer Application. A Redistribution License is subject to the same terms that apply to that Server Version unless explicitly set out otherwise in this Agreement.   
  
1.4	Bolt Dedicated Server Offline
With a subscription of Exit Games Bolt Pro ("Bolt Pro-Subscription"), the Licensed Software is provided for download and installation on Servers. Customer may not use Bolt Pro-Subscription for more than the agreed number of CCU.

1.5	Free and Trial License Types
In addition to commercial licenses for the Licensed Products, from time to time, Exit Games may, but shall not be obliged to, offer free or trial versions of the Licensed Products on a limited time and/or volume basis (each a "Trial Software License"). Each Trial Software License shall be subject to the access and use restrictions of this Agreement, as well as any time and/or volume restrictions applicable to a Trial Software License. Time and/or volume restrictions applicable to a Trial Software License shall be specified at the time the relevant Trial Software License is ordered and may be updated from time to time. Customer acknowledges and agrees that under a Trial Software License Customer may not directly or indirectly use the Licensed Products or any part thereof with or for a Customer Application, video game or software modification or other variant of a software application, video game or software that changes some aspects or one aspect of this Customer Application/ software application/video game/software (each a "Mod"). Exit Games reserves the right to discontinue free or trial versions of the Licensed Products and/or to terminate a Trial Software License at any time and for any reason.

1.6	Administrative Interface
Customer's designated Authorized Users of the Cloud Version Licensed Software will have access to a restricted-access administrative interface feature which allows for configuration, management and monitoring of, and restricting access to, the Cloud Version Licensed Software. Customer is solely responsible for all actions taken by Authorized Users or through use of the passwords provided to such Authorized Users. For purposes of this Agreement, an "Authorized User" is:
(i) if Customer is an individual: solely Customer and other temporary workers authorized by Customer to use the Licensed Products while performing duties within the scope of their employment or assignment; or
(ii) if Customer is a legal entity: any employee, independent contractor and other temporary worker authorized by Customer to use the Cloud Version Licensed Products while performing duties within the scope of their employment or assignment.


2.	Increase and Decrease of CCU and Server numbers

2.1	Increase of CCU
Subject to payment of additional Fees (as defined below), Customer may at any time increase the number of CCU licensed by Customer for Customer's use of a licensed Cloud Version by ordering additional CCU (each, an "Additional CCU"). The term pertaining to the Additional CCU shall equal the period of time remaining for the then-current Term (as defined below) pertaining to the applicable Cloud Version license that is in effect when ordering Additional CCU so that the Term relating to the applicable Cloud Version license shall be coterminous, regardless of when the Additional CCU for the Cloud Version were ordered. Exit Games shall charge such additional Fees on a pro-rata basis for the rest of the Term.

2.2	Decrease of CCU
Customer may at any time also decrease the number of the CCU licensed by Customer for a Cloud Version. Such decrease of CCU shall take immediate effect. The term pertaining to the then remaining CCU shall equal the Term pertaining to the relevant Cloud Version license . Upon decreasing the number of CCU, Exit Games will not refund to Customer any Fees that Customer has paid for any CCU, but shall issue a bonus equal to the amount of Fees that Customer has paid in advance for the decreased number of CCU for the benefit of the Customer (the "CCU-Bonus"). The CCU-Bonus shall be deducted from any Fees or additional Fees Customer may pay for any future use of the Licensed Products under this Agreement; provided, however, that the CCU-Bonus shall only be valid for three (3) years, commencing on the day Customer elects to decrease the number of CCU. 

2.3	Increase of Servers
Subject to payment of additional Fees, Customer may at any time increase the number of licensed Servers  for Customer's use with a Server Version (each, an "Additional Server License"). The term pertaining to the Additional Server License shall equal the period of time remaining for the then-current Term pertaining to the applicable Server Version license that is in effect when ordering Additional Server License so that the Term relating to the applicable Server Version license shall be coterminous, regardless of when the Additional Server License for the Server Version were ordered. Exit Games shall charge such additional Fees on a pro-rata basis for the rest of the Term.

2.4	Decrease of Servers
Customer may at any time also decrease the number of licensed Servers. Such decrease shall take immediate effect. The term pertaining to the then remaining licensed Servers shall equal the term pertaining to the relevant Server Version license. Upon decreasing the number of licensed Servers, Exit Games will not refund to Customer any Fees that Customer has paid for any Additional Server Licenses or Server Versions, but shall issue a bonus equal to the amount of Fees that Customer has paid in advance for the decreased number of licensed Servers for the benefit of the Customer (the "Server-Bonus"). The Server-Bonus shall be deducted from any Fees or additional Fees Customer may pay for any future use of the Licensed Products under this Agreement; provided, however, that the Server-Bonus shall only be valid for three (3) years, commencing on the day Customer elects to decrease the number of licensed Servers. This Section 2.4 does not apply to Offline Server Versions.  

2.5	The Fees associated with the Service may be found here: https://dashboard.photonengine.com/download/public/Photon_Price_Listing_TW.pdf . Exit Games may update these Fees, making commercially reasonable efforts to update them no more than once per year on sixty (60) days’ notice to the Customer. In some cases of tax authority, governmental action, or other unforeseen circumstances beyond the control of Exit Games, Fees may be increased on less than sixty (60) days’ notice.


3.	Software, License Grants and Restrictions

3.1	License Grants
Subject to the terms of this Agreement and during the applicable license Term, Exit Games grants to Customer a non-perpetual, non-exclusive, non-transferable, non-sublicensable right to: (a) permit Customer's end users to access and use the Licensed Software with the Customer Application in accordance with the applicable license agreed between Exit Games and Customer; (b) download, install, and use, each as licensed from Exit Games to Customer, Server Versions, the Bolt Pro-Subscription, SDKs  but solely to design, develop, test and operate Customer Applications; (c) modify BOLT User Code and BOLT applications, if provided to Customer under a Bolt Pro-Subscription license, for the sole purpose to design, develop, test and operate Customer Applications; and (d) use and make a reasonable number of copies of any descriptions, instructions, or other documentation made available in connection with the Licensed Products, if any ("Documentation"). The Licensed Software is deemed accepted upon Customer's receipt of the license key if the Licensed Software is provided as Server Version or a Bolt Pro-Subscription is licensed or, if the Software is provided as Cloud Version, upon Customer's first use of the Licensed Software. Notwithstanding the foregoing, under a Redistribution License Customer may modify SDKs provided by Exit Games to Customer under that Redistribution License to implement them into a Customer Application and sub-license the right to use such SDKs to its end users as part of this Customer Application however provided that such sublicense is limited to the mere use of the SDKs as part of this Customer Application.    

3.2	Samples
Exit Games will, from time to time and in its sole discretion, provide Customer with one or more Samples. The license to use such Samples includes the right to install, modify, use the Samples solely to design, develop, and/or test the Customer Application and/or to implement the modified or unmodified Samples in the Customer Application. Customer acknowledges and agrees that Customer's use or modification of a Sample might be subject to additional restrictions. Exit Games will make available such restrictions in the download section of the respective Sample, for example by providing a .txt file that sets out the applicable restrictions.

3.3	License Restrictions
Except as otherwise expressly permitted under this Agreement, Customer agrees to not: (a) reverse engineer or otherwise attempt to discover the source code of or trade secrets embodied in the Licensed Products or any portion thereof; (b) distribute, transfer, grant sublicenses to, or otherwise make available the Licensed Products (or any portion thereof) to third parties; provided, however, that Customer can make the Licensed Products available to Authorized Users and/or the Licensed Software available to its end users in connection with providing access to the Customer Application(s) (however, for purposes of clarity, Customer shall not make the Licensed Software available through resellers or other distributors); (c) embed or incorporate in any manner the Licensed Software (or any element thereof) into Customer and/or third-party applications, except for Customer Applications; (d) create modifications to or derivative works of the Licensed Software; (e) reproduce the Licensed Products, except that Customer may make up to two archival copies of the Licensed Software solely for backup purposes and a limited number of copies of SDKs as necessary to use the Licensed Software and develop Customer Applications; (f) attempt, or permit any third party to attempt, to modify, alter, or circumvent the license control and protection mechanisms within the Licensed Software; (g) use or transmit the Licensed Software in violation of any applicable law, rule or regulation, including any export/import laws; (h) remove, obscure or alter any copyright notices or any name, trademark, service mark, tagline, hyperlink or other designation of Exit Games displayed on any display screen within the Licensed Software ("Exit Games Marks"); (i) commercially exploit the Licensed Products in a way that competes with Exit Games business (e.g., offering the Licensed Software as part of a commercial gaming service); (j) use SDKs or Bolt Pro-Subscription to create, design, or develop anything other than Customer Applications; (k)use SDKs or Bolt Pro-Subscription to create or attempt to create a product that will understand and interpret the communications and commands between Licensed Software; (l) use SDKs to circumvent any technical or licensing restrictions of the Licensed Software, or to upload or otherwise transmit any material containing software viruses or other computer code, files or programs designed to interrupt, destroy, or limit the functionality of any software or hardware; (m) directly or indirectly use any Licensed Products or any part thereof that are licensed under a Trial Software License with or for a Mod; (n) use more than one (1) license of Photon Offerings for or with the same Customer Application; (o) license Photon Offerings for a Customer Application if any Customer affiliate already has licensed Photon Offerings for the same application; (p) use Licensed Software that is licensed under a Trial Software License for commercial purposes, if not agreed otherwise between the parties; (q) ask or otherwise encourage users of a Customer Application or any other third party to license any Photon Offerings in order to play or otherwise use the Customer Application or any Mod, (r) implement a Sample or a SDK provided under a Redistribution License in anything else than a Customer Application; or (s) exploit, install, run or otherwise use Licensed Products with more CCU or Servers than licensed from Exit Games under this Agreement. Customer shall not permit any third party, including, for avoidance of doubt, its end users, to perform any of the foregoing actions and shall be responsible for all damages and liabilities incurred as a result of such actions. The Licensed Products are "commercial items," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), and more specifically is "commercial computer software" and "commercial computer software documentation," as such terms are used in 48 C.F.R. 12.212 (SEPT 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), the Licensed Products are provided to U.S. Government end users (i) only as a commercial end item and (ii) with only those rights as are granted to all other end users pursuant to the terms and conditions herein.

3.4	License Verification
(a) Server Version. For Customer's first initialization of the Server Version and every 60 minutes after its first successful initialization, the Server Version connects automatically to Exit Games' license servers via HTTPS protocol (port 443) to verify that Customer does not exceed the agreed number of Servers and CCU and to prevent access to and use of the Server Version in the event that Customer fails to pay the applicable fees when due. Customer will not be able to use the Server Version (i) at all if the verification test for the first initialization fails or (ii) 24 hours after a subsequent verification test has failed. This Section 3.4 does not apply to Offline Server Versions. 
(b) Bolt Pro-Subscription. Customer acknowledges and agrees that the use of the Bolt Pro-Subscription may require a positive verification of the Bolt Pro-Subscription license by Exit Games' technology and such verifications take place in regular intervals.

3.5	Customer Data
Customer grants Exit Games a non-exclusive, non-transferable, non-sublicensable, royalty-free, limited license to store and use any data, information, images, text, media, and content of Customer or its end users processed by the Licensed Products ("Customer Data"), subject to all the terms and conditions of this Agreement, solely (a) as legally possible and as necessary to perform Exit Games' obligations and exercise its rights under this Agreement, or (b) to respond to service or technical problems of Customer with the Licensed Products, provided that however, Customer agrees that Exit Games may provide or share Customer Data or parts thereof to GMO solely for the purpose to allow and enable GMO to collect the Fees from Customer subject to Section 12.2 and to fulfil GMO's obligations under the Partner Agreement. Customer is responsible for the content and all data submitted by Customer or Customer's end users to Exit Games. Neither Customer nor its end users will upload as part of the Customer Data any of the following types of information, and Exit Games assumes no liability with respect to such information:  (a) information protected under the privacy or security regulations issued pursuant to the Health Insurance Portability and Accountability Act of 1996 (HIPAA), and (b) personally identifiable information including (i) driver's license numbers, (ii) passport numbers or (iii) social security, tax ID or similar numbers. Customer and all its end users will use the Licensed Products in compliance with applicable laws and in a manner that does not violate or infringe any rights of any third party. Customer will at its own expense indemnify, defend and hold harmless any action against Exit Games and/or Exit Games' affiliates, their officers, directors, employees, consultants and/or agents, brought by a third party to the extent that the action (including but not limited to any governmental investigations, complaints, and actions) relates to Customer Data, including but not limited to, infringement or misappropriation any third party´s intellectual property rights or violation of applicable law. Customer will pay those costs and damages finally awarded against Exit Games in any such action that are specifically attributable to such claim or those costs and damages agreed to in a monetary settlement of such action.

3.6	Bankruptcy
All licenses granted pursuant to this Agreement are, for purposes of Section 365(n) of the U.S. Bankruptcy Code, deemed to be licenses of rights to "intellectual property" as defined under Section 101 of the U.S. Bankruptcy Code. In any bankruptcy or insolvency proceeding involving Exit Games, Customer, as licensee of such rights, will retain and fully exercise all of its rights and elections under the U.S. Bankruptcy Code, which will apply notwithstanding conflict of law principles.

3.7	Subcontractors
Exit Games may from time to time in its discretion engage third parties to provide a portion or all of the Photon Offerings (each, a "Subcontractor"). Exit Games shall not be liable for the acts and omissions of its Subcontractors to the extent any such acts or omissions are outside of Exit Games' direct control (including, but not limited to, any unavailability of the Cloud Version and/or failure of the Cloud Version to be fully operational as a result of the acts or omissions of third-party Subcontractors providing hosting services on behalf of Exit Games).

4.	Upgrades and Updates 
Exit Games may, in its sole discretion, either for free or at an additional charge, provide to Customer Upgrades or Updates to the Licensed Products. "Upgrade" means an incremental release of the Licensed Products, including significant improvements (not merely corrections for software defects and deficiencies) and changes to the basic character or structure of the Licensed Products, including, by way of example only, the inclusion of additional features and/or functionality. Upon Upgrading or Updating to a new version of the Licensed Products, Customer shall immediately cease using the previous version of the Licensed Products, and shall also ensure that it is not used by anybody else. "Update" means a patch, including patch releases, issued by Exit Games to correct defects or deficiencies in the Licensed Products or to provide minor modifications that do not substantially change the basic character or structure of the Licensed Products. 

5.	Publicity  
During the Term of this Agreement, Customer hereby agrees that Exit Games shall have the right, but not the obligation, to include Customer's name and logo as a customer that uses the Licensed Products on the Exit Games website and in other materials promoting the Licensed Products.   


6.	Proprietary Rights
As between the parties, Exit Games will retain all ownership rights in and to the Exit Games Marks, the Licensed Products (including any optional functionality), the Documentation, all Updates and Upgrades and other derivative works of the Licensed Products and/or Documentation that are provided by Exit Games, and all intellectual property rights incorporated into or related to the foregoing.  Customer acknowledges that the goodwill associated with the Exit Games Marks belongs exclusively to Exit Games and, upon request, Customer will modify or cease its use of any Exit Games Marks.  All rights not expressly licensed by Exit Games under this Agreement are reserved.  


7.	Warranties and Disclaimer 

7.1	Warranties
Exit Games represents and warrants that the Licensed Products, as delivered and when used in accordance with the Documentation, (a) will perform in all material respects as specified in such Documentation for a period of 30 calendar days of the Initial Term as defined below), and (b) will not, upon delivery, contain, any "back door", "Trojan horse", "worm", "drop dead device", "virus", "preventative routines" or other computer software routines intentionally designed to permit unauthorized access to or use of either the Licensed Software or Customer's computer systems ("Viruses"); provided that the Licensed Software may include functionality that verifies that Customer does not exceed the agreed number of Servers and/or CCU, and prevents access to and use of the Licensed Software in the event that Customer fails to pay the applicable fees when due.  In the event of any breach of the warranty in subsection (a) above, Exit Games shall, as its sole liability and Customer's sole remedy, use reasonable efforts to remedy any deficiencies that cause the Licensed Products to not conform to the foregoing warranty promptly after its receipt of written notice from Customer.  Exit Games will not be liable to the extent that any breach of the foregoing warranties are caused by (i) third-party components (including in combination with the Licensed Software) not provided by Exit Games or any open source components or freeware included within the Licensed Software; (ii) modifications to the Licensed Products; (iii) unauthorized use or use of the Licensed Products other than in accordance with the Documentation or (iv) Viruses introduced by Customer or its agents or customers ((i) to (iv) each an "Exclusion"). 

7.2	Disclaimer
THE EXPRESS WARRANTIES IN SECTION 7.1 ARE THE EXCLUSIVE WARRANTIES OFFERED BY EXIT GAMES AND ALL OTHER CONDITIONS AND WARRANTIES, INCLUDING, WITHOUT LIMITATION, ANY CONDITIONS OR WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, ACCURACY, QUIET ENJOYMENT, TITLE, MERCHANTABILITY AND THOSE THAT ARISE FROM ANY COURSE OF DEALING OR COURSE OF PERFORMANCE ARE HEREBY DISCLAIMED.  EXIT GAMES DOES NOT WARRANT THAT CUSTOMER'S USE THE LICENSED PRODUCTS WILL BE UNINTERRUPTED OR ERROR-FREE, THAT ERRORS WILL BE CORRECTED OR THAT IT WILL BE FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS.  THE LICENSED PRODUCTS (INCLUDING ALL COMPONENTS THEREOF AND THE DOCUMENTATION) AND ALL DELIVERABLES ARE PROVIDED "AS IS" AND WITHOUT WARRANTY OF ANY KIND.   


8.	Indemnification
Exit Games will indemnify, hold harmless and defend at its own expense any action against Customer brought by a third party to the extent that the action is based upon a claim that the Licensed Products (or any component thereof owned by Exit Games) when used as authorized under this Agreement and in accordance with the Documentation, infringe or misappropriate any United States, European Union or Japan copyrights or misappropriates any trade secret rights, and Exit Games will pay those costs and damages finally awarded against Customer in any such action that are specifically attributable to such claim or those costs and damages agreed to in a monetary settlement of such action. The foregoing obligations are conditioned on Customer notifying Exit Games promptly in writing of such action, Customer giving Exit Games sole control of the defense thereof and any related settlement negotiations, and Customer cooperating and, at Exit Games' reasonable request and expense, assisting in such defense. If the Licensed Products (or any component thereof owned by Exit Games) becomes, or in Exit Games' opinion is likely to become, the subject of an infringement claim, Exit Games may, at its option and expense, either (a) procure for Customer the right to continue exercising the rights licensed to Customer in this Agreement, or (b) replace or modify the Licensed Product so that it becomes non-infringing and remains functionally equivalent.  If neither of the foregoing options are, in Exit Games' reasonable opinion, commercially reasonable, Exit Games may terminate this Agreement and will refund to Customer a pro-rata portion of any applicable prepaid Fees.  Notwithstanding the foregoing, Exit Games will have no obligation under this Section 8.0 or otherwise with respect to any infringement claim based upon (i) any unauthorized use or use of the Licensed Products other than in accordance with this Agreement, (ii) any Exclusions or (iii)not installing and using an Update within three months or an Upgrade within 12 months after its release.  This Section 8.0 states Exit Games' entire liability and Customer's sole and exclusive remedy for infringement claims and actions. Notwithstanding the foregoing, Exit Games' indemnification obligations are subject to the limitations of liability set forth in Section 9.0 below, and in no event shall Exit Games' collective aggregate liability exceed a total amount of ten thousand US-dollars (US-$ 10,000.00).


9.0	Limitations on Liability.  
TO THE EXTENT PERMITTED BY LAW, IN NO EVENT SHALL EXIT GAMES AND/OR GMO BE LIABLE TO CUSTOMER, END USERS OR TO ANY THIRD PARTY IN CONNECTION WITH THIS AGREEMENT, INCLUDING THE LICENSED PRODUCTS AND INTELLECTUAL PROPERTY PROVIDED HEREUNDER, WHETHER UNDER THEORY OF CONTRACT, TORT OR OTHERWISE, FOR (A) ANY INDIRECT, INCIDENTAL, PUNITIVE, CONSEQUENTIAL, OR SPECIAL DAMAGES (INCLUDING ANY DAMAGE TO BUSINESS REPUTATION, LOST PROFITS OR LOST DATA), WHETHER FORESEEABLE OR NOT AND WHETHER EXIT GAMES AND/OR GMO IS ADVISED OF THE POSSIBILITY OF SUCH DAMAGES OR (B) ANY AMOUNTS IN EXCESS OF THE TOTAL OF THE FEES ACTUALLY PAID AND THE FEES PAYABLE TO EXIT GAMES BY CUSTOMER UNDER THIS AGREEMENT DURING THE ONE YEAR PERIOD PRIOR TO THE DATE THAT SUCH LIABILITY FIRST ARISES.        


10.	Confidentiality, Privacy Security and Audit  

10.1	Confidentiality
The Licensed Products and all trade secret information incorporated therein or derived, directly or indirectly, therefrom are confidential information of Exit Games. Customer shall keep in confidence and trust and not disclose or disseminate, or permit any employee, agent or other party working under Customer's direction to disclose or disseminate, the substance of any such confidential information of Exit Games.  The commitments in this Agreement will not impose any obligations on Customer with respect to any portion of the received information which, as evidenced by independent documentation: (a) is now generally known or available or which hereafter, through no act or failure to act on Customer's part, becomes generally known or available; or (b) is rightfully known to Customer at the time of receiving such information. Customer acknowledges that monetary damages may not be a sufficient remedy for unauthorized disclosure or use of Exit Games' confidential information and that Exit Games may seek, without waiving any other rights or remedies, such injunctive or equitable relief as may be deemed proper by a court of competent jurisdiction.

10.2	Privacy and Security
(a) Privacy. Each party will be responsible for its own compliance with all applicable data protection/privacy laws and regulations. Notwithstanding the foregoing, Exit Games agrees and undertakes that it will comply with all of the obligations under the applicable privacy laws. Exit Games will process, as defined in the "REGULATION (EU) 2016/679 OF THE EUROPEAN PARLIAMENT AND OF THE COUNCIL of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC" (General Data Protection Regulation together with any amended or successor laws thereto), personal data in accordance with the terms and conditions of the Data Processing Addendum available at https://dashboard.photonengine.com/account/terms and incorporated herein by reference.
(b) CCPA. Terms in this subsection shall have the meaning given to them under the California Consumer Privacy Act of 2018 ("CCPA"). To the extent that any Confidential Information is "personal information," Customer shall be a "business" and Exit Games shall be a "service provider" with respect to the processing of the personal information. Exit Games: (1) will not sell the personal information; (2) will not retain, use, or disclose the personal information for any purpose other than for the specific purpose of performing the services as set forth in this Agreement; (3) will not retain, use, or disclose the personal information for a commercial purpose other than providing the services as set forth in this Agreement; (4) will not retain, use, or disclose the personal information outside of the direct business relationship between Customer and Exit Games; and (5) certifies that it understands these restrictions and will comply with them. The parties shall cooperate in good faith to enter into additional or modified contract terms to address any modifications, amendments, or updates to the CCPA, including applicable regulatory or self-regulatory guidance.
(c) Customer Security. Customer shall employ all physical, administrative, and technical controls, screening, and security procedures and other safeguards necessary to (i) securely administer the distribution and use of all access credentials and protect against any unauthorized access to or use of the Cloud Version; and (ii) control the content and use of Customer Data, including the uploading or other provision of Customer Data for processing by Cloud Version.

10.3	Audit
Exit Games has the right to perform an audit to verify that Customer is using the Licensed Products in compliance with this Agreement. The audit will be performed during normal business hours upon not less than 15 (fifteen) calendar days' prior written notice to Customer (notification via email is deemed sufficient for this purpose). The audit will be conducted at Exit Games' sole cost and expense and will be subject to reasonable security and access restrictions. Customer will be permitted to have Customer personnel present during the audit. If an audit conducted under this Section discloses that Customer has underpaid by more than 5% any Fees payable under this Agreement during the period covered by the audit, Customer will pay Exit Games the amount of that underpayment and, in addition, will reimburse Exit Games' reasonable and actual costs for that audit.


11.	Term and Termination

11.1	Term; Renewals
(a) With the exception of Trial Software Licenses, the initial term of each Licensed Product subject to this Agreement shall be for a period of twelve (12) months or until the end of the then-current calendar month, as agreed upon by the parties, commencing on the date that Exit Games accepts Customer's offer to obtain the right to use the Licensed Product ("Initial Term").
(b) With the exception of Trial Software Licenses, (i) a Licensed Product with an Initial Term of twelve (12) months will automatically renew at the same Fees applicable during the immediately preceding term for renewal periods of 12 months; (ii) a Licensed Product with an Initial Term of one (1) calendar month or less will automatically renew at the same Fees applicable during the immediately preceding term for renewal periods of one (1) calendar month; provided, however, that the Term will not renew if either party notifies the other party prior to the commencement of the applicable renewal period that it does not intend to renew the Term upon the same terms (notification via email or the termination functionality provided in administrative interface feature is deemed sufficient for this purpose). The Initial Term and all renewal terms are collectively referred to hereinafter as the "Term."
(c) The Term of a Trial Software License shall be specified at the time the relevant Trial Software License is ordered by Customer. Notwithstanding the foregoing, Exit Games reserves the right to discontinue free or trial versions of the Licensed Products and/or to terminate Trial Software Licenses at any time and for any reason.

11.2	Termination
This Agreement shall continue in effect until terminated as set forth herein. This Agreement may be terminated by either party if the other party materially breaches this Agreement and, in case of a breach capable of curation, does not cure the breach within thirty (30) calendar days after receiving written notice thereof from the non-breaching party. Additionally, this Agreement may be terminated by Exit Games in the event that Customer fails to pay applicable Fees when due.  Upon any termination of this Agreement, without prejudice to any other rights or remedies which the parties may have, (a) all rights licensed and obligations required hereunder shall immediately cease (including Customer's and its end users' right to access and use the Licensed Products); provided that Sections 6.0 through 10.0, 12.0 and 14.0 shall survive termination, (b) Customer will promptly delete and destroy all instances of the Licensed Products in its possession or control (if any), and (c) Customer shall pay to Exit Games any outstanding Fees that have accrued prior to the date of termination. 


12.	Fees and Payment

12.1	Fees and Payment
All fees for the Photon Offerings (the "Fees") are set forth on Exit Games' detail page on Exit Games' website (https://www.photonengine.com)or the individual online-account of Customer with Exit Games. Exit Games may change the Fees at any time but such changes will not apply to previously terms. Exit Games will notify Customer about any increase of the Fees with 60 calendar days' prior written notice (notice via email is deemed sufficient for this purpose). Subject to the terms and conditions below, all fees for the Licensed Products (the "Fees") will be set forth in (i) an order document that references this Agreement and is executed by both parties or (ii) in an online order form that Exit Games provides on its website(s) and that Customer submits to Exit Games. If not set out otherwise in this Agreement, Customer will pay to GMO (acting on behalf of Exit Games as described in Section 12.2 below) or Subcontractor, as applicable, all agreed Fees in advance of the then-current term (i.e., payment for the Initial Term is due prior to the commencement of the Initial Term, and payment for all subsequent renewal terms is due prior to each renewal term) via credit card, PayPal or other payment mechanism accepted by GMO. All amounts payable shall be in the currency of the United States (including local currency designated by GMO or GMO's subcontractor) and specifically exclude (and Customer is responsible for) any and all applicable sales, use and other taxes, (other than taxes based on Exit Games' income). Late payments will bear interest at the lesser of one and one-half percent (1.5%) per month, compounded monthly (equivalent to 19.56% per annum) or the highest rate permitted by law, until paid in full. Each party is responsible for its own expenses under this Agreement.

12.2	Collection of Fees.
Exit Games and GMO GlobalSign Holdings K.K. CELUREAN TOWER, 26-1, Sakuragaoka-cho, Shibuya-ku, Tokyo, 150-8512, Japan ("GMO") entered into a partner agreement with respect to the Asia Pacific Region (the "Partner Agreement"). Under the Partner Agreement, Exit Games allows GMO (including the subcontractor designated by GMO) to collect the Fees from Customer and Customer agrees to pay the Fees to GMO subject to the provisions in Section 12.1.


13. Exclusion of Antisocial forces

13.1 Representations and Warranties
Each Party warrants to the other Party that it is not an organized crime group, a related organizations of an organized crime group, a member of an organize crime group, a related person of an organized crime group, or other antisocial forces (hereinafter referred to as "Antisocial Forces"), and it has not become part of any Antisocial Forces in the past.

13.2  Breach of Representations and Warranties
In the event that a Party breaches the preceding paragraph, the non-breaching Party may unilaterally terminate this Agreement without giving any notice or demand to the breaching Party, such non-breaching Party shall be entitled to claim damages incurred by such breach.


14.0	Miscellaneous
The parties are independent contractors with respect to each other, and nothing in this Agreement shall be construed as creating an employer-employee relationship, a partnership, agency relationship or a joint venture between the parties. Each party will be excused from any delay or failure in performance hereunder, other than the payment of money, caused by reason of any occurrence or contingency beyond its reasonable control, including but not limited to acts of God, earthquake, labor disputes and strikes, riots, war and governmental requirements.  The obligations and rights of the party so excused will be extended on a day-to-day basis for the period of time equal to that of the underlying cause of the delay. This Agreement controls the actions of all party representatives, officers, agents, employees and associated individuals. The terms of this Agreement shall be binding on the parties, and all successors to the foregoing. Customer will not assign, transfer or delegate its rights or obligations under this Agreement (in whole or in part) without Exit Games' prior written consent.  Any attempted assignment, transfer or delegation in violation of the foregoing shall be null and void. All modifications to or waivers of any terms of this Agreement must be in a writing that is signed by the parties hereto and expressly references this Agreement. This Agreement shall be governed by the laws of the State of New York, without regard to New York conflict of laws rules. The exclusive venue and jurisdiction for any and all disputes, claims and controversies arising from or relating to this Agreement shall be the state or federal courts located in New York.  Each party waives any objection (on the grounds of lack of jurisdiction, forum non conveniens or otherwise) to the exercise of such jurisdiction over it by any such courts.  The United Nations Convention on Contracts for the International Sale of Goods will not apply to the interpretation or enforcement of this Agreement. In the event that any provision of this Agreement conflicts with governing law or if any provision is held to be null, void or otherwise ineffective or invalid by a court of competent jurisdiction, (a) such provision shall be deemed to be restated to reflect as nearly as possible the original intentions of the parties in accordance with applicable law, and (b) the remaining terms, provisions, covenants and restrictions of this Agreement shall remain in full force and effect. No waiver of any breach of any provision of this Agreement shall constitute a waiver of any prior, concurrent or subsequent breach of the same or any other provisions hereof, and no waiver shall be effective unless made in writing and signed by an authorized representative of the waiving party. Collectively the foregoing constitutes the entire agreement between the parties with respect to the subject matter hereof and supersedes all prior and contemporaneous agreements or communications, including, without limitation, any quotations or proposals submitted by Exit Games.  The terms on any purchase order or similar document submitted by Customer to Exit Games and/or GMO will have no effect and are hereby rejected. If not set out otherwise in this Agreement all notices, consents and approvals under this Agreement must be delivered in writing by courier, by facsimile, or by certified or registered mail, (postage prepaid and return receipt requested) to the other party at its main corporate headquarters and sent to the attention of such party's Chief Executive Officer.